Fixing Enchantment to Items

Our first transaction
'' Navicat> Player> İtem Proto ''
or to enter olucak.İtem protoda all the items in our game with the code in the current situation.Fakat do not work with them all.I want to specify weapons, armor, bracelet, etc. It doesn't matter whether you can fix all items.
229 '' Sword of the Moon - Intelligence '' we will be fixed.




İtem at Proto
(CTRL + F)
When you write the code for the sword 229.Code you will edit the item you're going to edit the right side and there are many columns to the right side. these can be "attrtype and attrvalue".




We're starting to edit our item.


'' applytype0, appylytype1, applytype2 '' we're writing which code to encrypt on these columns. I'll give the codes at the end of the presentation.




'' applyvalue0, appylyvalue1, applyvalue2 '' We add the value of the enchantment that we add in these columns.




Let's give an example with applytype and applyvalues ​​in the column of the moon sword. 'applytype2'ye applyvalue2'ye after writing how many intelligence we want to write his ratio.Resimdede as you see, I fixed 15 as you want after you do this process items. necessary, I will explain to him more sorna.


CODES


1 - HP
2 - sp
3 - HP [statu]
4 - SP [statu]
5 - STR [STATU]
6 - dex [statu]
7 - attack speed
8 - Movement speed
9 - spell speed
10 - hp production
11 - sp production
12 - intoxication
13 - stunning
14 - slow down
15 - fracture
16 - penetrating shot
17 - power against half people
18 - Powerful against animals
19 - The Power of the Orcs
20 - power against mystics
21 - against the immortals
22 - against demons
Absorbed by 23 -hp damage
24 - sp to be absorbed by damage
25 - sans the enemy sp calma
26 - I don't know, but it's unnecessary
27 - Blocking
28 - resistant to arrow
29 - heat
30 - double hand warming
31 - knife warming
32 - can swallow
33 - yelpze vnma
34 - same as 28 arrow resistant
35 - fire resistant
36 - Based on the sims
37 - This is durable
38 - rugar resistant
39 - mirroring
40 - body pulse block
41 - antifouling
42 - unnecessary bilmiom
43 - exp chance
44 - 2 times yang fall chance
45 - 2 times the chance of falling goods
46 - unnecessary bilmiom
47 - hp production
48 - silliness donation
49 - Don't slow down
50 - Absorbed Sp
52 - Hp Absorbed
53 - attack
54 - defense
55 - Magical Attack
56 - Magic Defense
58 - Stuffing time
59 - fighter force +
60 - ninja "" +
61 - sura "" +
62 - straw "" +
63 - against creatures
64 - attack damage
65 - Defense
66 - exp%
67 - drop sans unnecessary []
68 - drop sans unnecessary []
71 - skill damage%
72 - Average damage%
73 - RESISTANCE TO SKILL DAMAGE
74 - resistant to average damage
76 - -----
77 - -----
78 - defense against attack attack
79 - ninja ""
80 - sura ""
81 - straw "

Örnek Resim

Örnek Resim  When the game was first opened, it was half Chinese and half Turkish.